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This is an attributes of shapes game





Title – Attributes of Shapes
By – Jameson Zerwekh
Primary Subject – Math
Grade Level – 2nd grade

Texas Essential Knowledge and Skills Math Standards:

      2.7 (a) Describe attributes (# of vertices, faces, edges) of 2D and 3D geometric figures such as circles, spheres, etc.

    2.7 (b) Use attributes to describe how 2D or 3D figures are alike and different

Learning Objectives:

  • Students will be able to identify faces, edges, and vertices
  • Students will be able to sort shapes by faces, edges and vertices
  • Students will be able to identify shapes due to their attributes

List of Materials:

  • “Secret Attributes” cards
  • Cutouts of shapes
  • Whiteboards
  • Baggies
  • Markers

Pre-Activity Preparation:

  • Copy shapes and cards for all the groups.
  • Cut them out and put them into different group Baggies.


    Students will do activity at their desks.

Establishing Set:

    Put the shapes up on the board.


  1. Have students clean off their desks.
  2. Explain to the students what is expected from them and their behavior.
  3. Put the vocabulary words on the board
    ( attribute, side, vertex/vertices, face, and edges ).
  4. Go over what each word means. Give examples.
  5. Go over the shapes on the board.
    (There should be about 10 shapes ,
    but only go over 6 or 7 to start off with.)
  6. Then pass out the Baggies and whiteboards.
    Tell students not to touch either baggie or whiteboard.
    Pass out markers.
  7. The teacher goes over an example of the game.
    • Partner A will pick a secret attribute (# of sides, faces or edges) card.
    • Partner A then picks several (3 or 4) shapes.
    • Partner A then asks their table partners to try and figure out which shape fits their secret attribute.
  8. The teacher reviews the new vocabulary words one more time to make sure everyone understands the meaning, then tackles the last three or four shapes on the board to make sure that everyone understands how to identify edges, faces, and sides.
  9. Then students will play the game.
  10. Teacher walks around the room to be sure that everyone is doing what they are supposed to do and that they understand the lesson while varying the volume of voice, using kind words, and making sure that everyone gets a turn and has fun!
  11. Then, after checking that everyone has gotten a turn, stop the class and ask them to clean up quickly, but very quietly.

Closure (ask questions):

  1. What does “an attribute” mean?
  2. What does “a side” mean? Give an example.
  3. What does “a vertex” mean? Example?

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